backtop


Print E-mail del.icio.us 134 comment(s) - last by jconan.. on May 22 at 12:19 AM


The classic Xbox
The Wii does not have the graphical horsepower of the five-year-old original Xbox, says Microsoft

Everyone knows that technical specs of the Wii are no match for those of Xbox 360 or PlayStation 3 – a point which Nintendo isn’t even trying to hide. On paper, the Wii doesn’t match up with the technology of the current generation – and Robbie Bach, president of Microsoft’s entertainment division, recently went on to say that Wii wouldn’t even match up to one of the last-generation systems.

“The video graphics on it aren't very strong; the box itself is kind of underpowered; it doesn't play DVDs; there are a lot of down-line components [that] aren't actually that interesting,” Bach said in an eWeek interview. “They don't have the graphics horsepower that even Xbox 1 had.”

Bach’s comments meant no disrespect to Nintendo, as he stressed heavily his admiration for the rival company’s innovation and even predicts success for the Wii. What has raised a few eyebrows, however, is his comment that the Wii wouldn’t even be able to produce graphics that we saw from the original Xbox – a system released five years ahead of the Wii.

J. Allard-dreadlock-pusher N'Gai Croal of Newsweek sought to test the validity of Bach’s claim and polled a couple third party developers for their anonymous comments. One of the original Xbox’s greatest strengths was its NVIDIA GPU’s programmable shader capability – something that the Wii’s ATI GPU does not have.

“The Wii's GPU has fixed functions for vertex, lighting, and pixel operations,” said one of the developers. “All 'programmable shaders' means is that the code you write for the shader gets run on the vertex and pixel hardware of the GPU. This is how it works on the high-end ATI and Nvidia GPU parts. The Wii is an older fixed function design where you have lots of operations but the pipelines are not programmable in the sense of downloading shader code to run [on them].”

Even without programmable pixel shaders, the fixed functions of the Wii are able to do a pretty good job, said another programmer. “Almost all the shader effects on PC, Xbox 360 and PS3 can be reproduced on the Wii by re-implementing them with the fixed function hardware of the Wii's GPU. Most games just port the effect over. A few teams have gone as far as making a shader-to-Wii conversion tool. It reads the shader code and generates the fixed function code necessary to achieve the same result. Keep in mind that the Wii's GPU is not as fast or feature rich as the Xbox 360 or PS3, but that doesn't mean you can't get very close results.”



Comments     Threshold


This article is over a month old, voting and posting comments is disabled

It is what it is
By BMFPitt on 5/11/2007 8:30:17 AM , Rating: 5
The Wii is what it is, and it is very good at being what it is. I think that the current $250 Wii is a better deal than some beefed up theoretical $400 Wii with more modern hardware. It is small and cool-running, and it is fun. I only know one guy who has ever played the Wii and not liked it.

I have my Wii for party games and exercise (try Wii Boxing with 5lb wrist weights sometime.) I don't think an 8800GTX would enhance that experience enough to up the cost.




RE: It is what it is
By killerroach on 5/11/2007 9:32:22 AM , Rating: 3
Agreed for the most part, but I don't think that modestly upgraded hardware specs would make the Wii a $400 system... as it stands right now, I'd be surprised if the console costs Nintendo any more than $150 each to make. They are making money hand over fist with the Wii hardware, and that will only increase as time goes on, since I doubt they'll drop the price on it anytime soon, with demand still outstripping supply...


RE: It is what it is
By encryptkeeper on 5/11/2007 10:11:56 AM , Rating: 2
At launch time, the Wii cost Nintendo about $158.00 (US) to make (just in parts).
http://www.dailytech.com/article.aspx?newsid=5391
Like the article says, this isn't including Wii Remote, Wii Sports, production costs, system OS and software costs, packaging, shipping, OR wrist strap. It's probably pretty close to 225 or 235.


RE: It is what it is
By SquidianLoveGod on 5/11/2007 10:21:01 PM , Rating: 2
And you forget not everyone lives in the United States.
in Aussie Island its RRP is 399.


RE: It is what it is
By osalcido on 5/13/2007 6:03:23 AM , Rating: 5
No not everyone lives in the US..... just the ones that matter...

I keed, I keed


RE: It is what it is
By SquidianLoveGod on 5/13/07, Rating: -1
RE: It is what it is
By MamiyaOtaru on 5/14/2007 8:44:51 AM , Rating: 2
That sentence makes my eyes bleed. Three too many commas, and I've never heard of "deciphering on." Plain old "decipher" would work just fine.


RE: It is what it is
By SquidianLoveGod on 5/14/07, Rating: -1
RE: It is what it is
By TravisO on 5/11/07, Rating: -1
RE: It is what it is
By ogreslayer on 5/11/2007 10:33:14 AM , Rating: 1
Nintendo lost no money on the Gamecube, in fact they were making a profit on every unit after the first year and profits in excess of $100 per Wii right now. This has been established fact long before the Wii ever came out. And is part of the impetus for saying the Wii is only an upgraded GC. Besides the fact that the GPU and CPU are just reworked versions as well, despite what Nintendo's PR wants to say.

The Wii is a crappy system for the $250 they charge for it. I want one, but the price does not fit the specs or features for the system. The 360 is only $50 more for a core unit; considering the hardware difference that is pretty sad.

Sony and MS are losing tons of cash on their systems. Where Sony was bordering on losing $400 per 20GB unit at launch. I think MS was near $200 per core at launch.

Nintendo is trying to build up a cash reserve via the Wii and GC for their next system as they know at that point they will need to move over to better graphic capabilities and still offer Wii level functionality. They also know that they will get the same 3rd party treatment as they did last generation. Thus the need for high profit hardware is essential as the amount of titles they are gonna push through is not gonna come close to what the 360 and PS3 are gonna do.


RE: It is what it is
By Vanilla Thunder on 5/11/2007 11:03:55 AM , Rating: 1
Please show me proof that the Wii is making $100 profit per console. That's ridiculous.

Vanilla


RE: It is what it is
By jpeyton on 5/11/2007 5:28:36 PM , Rating: 4
Don't you guys realize that an overwhelming majority of console game players worldwide DO NOT have a high-definition TV or surround-sound?

Nintendo simply realized that in the closing years of this decade, all people want a reasonably priced console with an excellent line-up of games. How else can you explain the PS2 still selling almost 300,000 units per month well after the release of the slow-selling PS3?

Let's face it; you can line up Forza 2 (XBOX 360) next to GT4 (PS2), running on the same standard definition TVs with stereo sound, and the graphical/audio differences will be small.


RE: It is what it is
By mcturkey on 5/11/2007 11:01:57 PM , Rating: 2
quote:
Let's face it; you can line up Forza 2 (XBOX 360) next to GT4 (PS2), running on the same standard definition TVs with stereo sound, and the graphical/audio differences will be small.


There is much more to graphics than resolution. And comparing Forza 2 to GT4 is a joke. The physics simulation of Forza 2 is superior to GT4 in my book (though my time with the demo has been limited).

You picked kind of a bad genre of game to compare, because those games never were about graphics.


RE: It is what it is
By dagamer34 on 5/12/2007 5:40:47 PM , Rating: 2
But most people aren't going to notice enough to spend $300 for graphics that look almost the same on a SDTV. And suggesting they buy an HDTV is ludacris.

While you may know the difference, it only means that you're willing to pay more money. Most people are not.


RE: It is what it is
By Lonyo on 5/11/2007 11:58:23 AM , Rating: 5
I agree, the Wii is overpriced.
The Xbox 360 Core often has sales in the UK where it goes for £150, vs the £180 of the Wii. Bear in mind that the Wii is pretty difficult to find, and otherwise the Xbox 360 Core is £200, only a bit more than the 360, it's a valid comparison any way you try to spin it.


RE: It is what it is
By Zandros on 5/11/2007 5:19:31 PM , Rating: 3
It's not overpriced by the most common definition - people are buying it.

If the margins and/or profits seem excessively high... that's another thing. And surely a sign of a healthy product?


RE: It is what it is
By BMFPitt on 5/11/2007 8:17:00 PM , Rating: 2
I find it hilarious when people say the Wii is overpriced, yet no store can keep them in stock for 24 hours.

I really wonder what goes through their minds.


RE: It is what it is
By JeffDM on 5/15/2007 12:24:38 AM , Rating: 2
The Wii may be more in the UK, but in the US, it is about a third less than the base 360, $249 USD vs. 360's $399 USD. The Wii is apparently very hard to get and I'm told that it is outselling the other home consoles by a fair margin.


RE: It is what it is
By SigmaHyperion on 5/11/2007 12:05:56 PM , Rating: 1
Nintendo is sitting on some $8 BILLION USD in cash right now. For the record, that's less cash than both Sony and MS is sitting on (it's got more money but most of it is tied up in investments) and that's their entire companies, not just their gaming divisions. Nintendo is also practically debt-free, whereas Sony in particular is massively debt-ridden, quickly heading towards a whopping $100 billion in debt.

Nintendo hardly needs to sit around and stock up cash to build some great console. If it wanted to do that it could have done that this go'round.