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Online rental service GameFly directly targets gamers
Search giant could be looking at video games as its next frontier

Google, the current force in online advertising, could now be looking to expand its reach into the video game space. According to the Wall Street Journal, Google is in talks to acquire Adscape Media, a company whose technology allows for in-game advertising.

The move by the search giant could be an effort to compete with the software giant. Last year, Microsoft acquired Massive for its technology that allows dynamic delivery of advertisements to gamers in online games.

While Microsoft paid close to $200 million for Massive, Red Herring sources say the Adscape deal may only cost Google a bargain; between $20 million and $30 million USD.

Representatives at Google and Adscape are not commenting on any possible deal, though the search company did not deny its interest in the video game space. “We are always considering new ways to extend Google's advertising program to benefit our users, advertisers and publishers. In-game advertising offers one such possible extension among many others,” said a Google spokesman

Although in-game advertising is still in its infancy, the online capabilities of the new generation of gaming consoles represent a huge opportunity for advertisers. Research firm Yankee Group last year estimated that the in-game advertising market could reach $732 million by 2010.

“Although the in-game advertising market is still relatively untapped, its promising business model will lead to swift market development,” said Yankee Group senior analyst Michael Goodman. “Effectively competing in the interactive gaming market for the video game and advertising communities requires careful attention to the intricacies of the industry.”

Game publishers such as Electronic Arts view in-game advertising as the next big source of revenue, but gamers may see it as the next big annoyance. Those who bought Battlefield 2142 were surprised to learn that the game incorporates technology that tracks certain user information, such as IP address and other information, to aid in the delivery of targeted ads.

IGA, the firm that provides advertising technology to EA’s Battlefield 2142 game and rival to Massive and Adscape, is not surprised to see Google’s interest in the emerging market. “Google and MSN and Yahoo are always looking for different mediums,” said Ed Bartlett, VP publishing for IGA Europe, in a conversation with Next Generation. “There’s been such a marked and rampant decline in effectiveness and eyeballs with traditional media that they’ve had to accelerate, and this is part of that process.”

Bartlett adds, “In-game advertising has suddenly taken off. Our reach this year is going to be in line with a mid-sized T.V. network. We’ve got all these eyeballs that were watching T.V. that are now playing games and they’re in a completely engaging environment. They’re not off making a cup of tea or doing other things, so it’s certainly a very, very interesting space for people who want to be major players in advertising.”



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Hmmmm
By copiedright on 1/24/2007 8:58:10 PM , Rating: 2
I have no problem with in game advertising as long as it lowers the cost of gaming and does not alter the gaming experience.

However, I think the bean counters wont care and in game advertising will just be another annoyance.




RE: Hmmmm
By Harkonnen on 1/24/2007 9:09:26 PM , Rating: 2
It doesn't really bother me having advertising in game because I don't pay attention to it.

But they won't be passing the savings onto us. Unfortunate really.


RE: Hmmmm
By masher2 (blog) on 1/25/2007 12:24:29 AM , Rating: 2
> "But they won't be passing the savings onto us..."

Sure they will...though the 'savings' may not be in the form of a lower price on the game. Initially at least, I'd imagine it would lead simply to higher development budgets...which translates into a higher quality game for the same price.

Further down the road, if the concept takes off, you might see some ad-heavy games given away for free, with all the studio's profit coming from the advertising itself.


RE: Hmmmm
By otispunkmeyer on 1/25/2007 6:51:43 AM , Rating: 2
thats a good way to at it.

though a cheaper retail price is always nice, i wouldnt mind getting more for the same either. though i think more complex and advanced games will probably push the need for the latest greatest GPUs and CPUs even faster and afterall they wont want the game to be so involving that you miss the adverts completely.

planet side had a decent idea....ads in the loading screens, i dont mind that at all

one of the splintercells had some good AMD and sony ericsson advertising - computers had A64 screensavers, and some small objects/props were sony mobile phones.

the latest splintercell infact has a particularly good product placement for the chrysler 300c and a Nokia mobile which is used to crack safes.

product placement style advertisments can really add to the realism of the game...depending on setting of course, its no good advertising a mobile phone in oblivion for example. but a game such as splinter cell or GTA, a game set pretty much in the present or near future ad's and product placements will really work...adding to the realism and immersion rather than detracting from it


RE: Hmmmm
By Spivonious on 1/25/2007 9:36:42 AM , Rating: 2
I figure if banner ads didn't work for Netzero, they're not going to work for games. In other words, games will always cost money.

Ads are just adding to the profit. I thought games were a way to escape the real world? And if I'm playing a game such as Half-Life 2, what purpose would ads have in that game? The whole world is controlled by a totalitarian alien race. They have no use for ads for Gamefly.


RE: Hmmmm
By masher2 (blog) on 1/25/2007 10:03:33 AM , Rating: 1
> " figure if banner ads didn't work for Netzero, they're not going to work for games..."

Banner ads work in some places, not in others. And there are many ways to add advertising besides a banner.

> "if I'm playing a game such as Half-Life 2, what purpose would ads have in that game?"

Product placement would work well, wouldn't it? Lead characters wearing Nikes, running past burned-out McDonalds, and killing the enemy with Sony-brand exploding batteries...just imagine the possibilities!


RE: Hmmmm
By Spivonious on 1/25/2007 10:14:45 AM , Rating: 2
LOL, okay Masher stop stalking me ;)

I think we already see some product placement in games (no examples come to mind, but I'm sure I've seen a brand pop up somewhere). I think this in-game ad technology is all about banners, like posters on the wall, or billboards in the landscape.

I play games to get away from the over-commercialization of everything. Don't take that away from me.


RE: Hmmmm
By masher2 (blog) on 1/25/2007 10:41:53 AM , Rating: 1
> "LOL, okay Masher stop stalking me ;)"

I stalked you by entering the thread before you? :p

> "I think we already see some product placement in games ..."

"Crazy Taxi" was a particularly egregious example. But there has been product placement in games since the 1980s...so this is really nothing new.


RE: Hmmmm
By dmr9748 on 1/25/2007 10:52:25 AM , Rating: 2
Well, the implementation and results of the advertising are new since the technology behind advertisements are advancing.


RE: Hmmmm
By kerpwnt on 1/25/2007 12:06:52 PM , Rating: 2
It could go either way. The developers could use the extra revenue to pump out more junk titles loaded with more advertisements. Everybody knows that people will still buy bad games. Just look at EA!

The best game developers will still focus on making enjoyable games, while the nobodys clutter their games with advertisements. I'll be happy as long as somebody makes good games like half-life.


RE: Hmmmm
By dmr9748 on 1/25/2007 12:58:28 PM , Rating: 2
You mean like how EA is about to pump out a "booster pack" for BF2142 in the next month or two?

I rather have a playable game with less bugs that ruin the game than better graphics. Just as an example, I still play Asheron's Call.


RE: Hmmmm
By Samus on 1/25/2007 12:52:26 AM , Rating: 2
BF2142 has IGA's and they don't really bother me. Just weird seeing a Intel Core Duo billboard on a future battlefield, somehow still standing when the building next to it had a cruise missile cuisine.



Lucky me!!
By Serifan on 1/24/2007 9:05:09 PM , Rating: 2
In game adds are not a problem for me as it is illegal in Australia. That is why my copy of 2142 does not have in-game adds.




RE: Lucky me!!
By Visk on 1/24/2007 9:14:56 PM , Rating: 2
I live in Rochester...I don't get ads in my game either...in fact, practically everyone I know that plays BF2142 don't get ads


RE: Lucky me!!
By scrapsma54 on 1/24/2007 9:34:37 PM , Rating: 1
I think it has to do with the BF server being set up. I don't waste my time with that game. It is one of ea's blunders. Ftl.
I don't mind Advertising such as a Scion Xb driving by. But what I mind is those resource eatings ads like minority report. That would drive me Nucking Futs. Yes the scion Xb is
taking a resource (cool car anyway) but it is subtle, and in no way affects game play.


RE: Lucky me!!
By cheetah2k on 1/25/2007 1:48:44 AM , Rating: 2
Yes, ah it would be good to be back in Australia, where theres no smoking in pubs, no illicit advertising, no ingame advertising...

I dont pay attention to the bill boards atm either in 2142, and i am more concerned about the information EA collects from your activities.... This should not be allowed to happen, and must contravene the privacy act in some way!

If EA, or anyone else wants to go the whole hog with ingame advertising, then the game should be free, or close to free, just like the days when you could get free internet connection time if you agreed to view a certain amount of advertising content in one sitting.

Actually, how about pay per view? EA could pay us for looking at in game advertising!

The bottom line, is that if its not positively focused on the gamer, and the sole purpose is for the creator/producer/distributer/etc to draw revenue at the expense of the gamer, then this would have a negative impact on the sales of that particular game.


Dated
By Sulphademus on 1/25/2007 8:52:24 AM , Rating: 2
This will make playing an old favorite even more dated.

Anyone slap in a VHS of some old Simpsons or, like my dad used to do, tape the Three Stooges while we were at church? Yeah, you know the show is old but the crappy ads are just terrible! (Especially 15 years later!)

Imagine a Core 2 poster today like a spankin P90 of yesteryear.




RE: Dated
By Spivonious on 1/25/2007 9:41:45 AM , Rating: 2
I imagine that the game will download an ad update package every time you play. Yet another way to waste resources.


RE: Dated
By dmr9748 on 1/25/2007 9:48:43 AM , Rating: 2
I will accept this method as long as I don't have an open connection that results in me sending any information to them.


Blow the ads up!