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Anti-piracy measures implemented in Nintendo DS game Dragon Quest 5: Hand of the Heavenly Bride

Drgaon Quest 5: Hand of the Heavenly Bride for the Nintendo DS released on July 17th has been proven to have anti-piracy measures that prevent bootleg copies of the game from working properly. As reported by Yahoo Japan, game characters in the opening scene will be caught in a never ending boat ride instead of progressing forward in the game.

Japanese message boards began to light up on July 16th as gamers began to wonder why their characters were still on the same boat one hour after getting on it. Rumours Square-Enix had implemented a “Copy Guard” began to circulate along with the logical theories such as a programming bug. The Anti-piracy theory was confirmed by Square-Enix public relations, “If gamers are playing a pirated copy the ship from the opening scene will never reach port. This is an Anti-piracy measure we decided to implement.”. A quick scan of the Japanese message boards reveal firmware and cheat code based solutions have apparently already been developed that allow gamers to get past the anti-piracy measures.

The form of piracy these measures are designed to combat are the Nintendo DS ROM Cartridges such as the R4 that allow gamers to load ROM files of their favorite games downloaded from the internet. The ROM cartridge fools the Nintendo DS into believing a real cartridge has been plugged in to the DS and are only limited by memory capacity in terms of how many games can be loaded. These ROM cartridges are being discreetly sold in Akihabara to this day despite Nintendo’s best efforts to crack down on these products.




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How Many Times....
By UppityMatt on 7/23/2008 11:06:32 AM , Rating: 2
Will it take for Game Makers / Movie Companies / Recording Companies to understand that the harder you try to copyright protect things....it ultimately gets broken. I'm not saying i agree with piracy, but if someone wants something bad enough they are going to get it. I think in most cases it turns into a game for the hackers anyway...its a challenge.




RE: How Many Times....
By nvalhalla on 7/23/2008 11:39:39 AM , Rating: 4
Normally I agree, but this time I think it was a smart idea. I take issue with anti-piracy measures that inconvenience paying customers. The protections will be circumvented by pirates and then only paying customers are left inconvenienced. As this only effected pirate copies, I don't see a problem. I wish all anti-piracy measures were so transparent...


RE: How Many Times....
By FITCamaro on 7/23/2008 11:58:40 AM , Rating: 5
Exactly. I've no issue with protection schemes that are transparent to the legitimate customer. It's only ones that stop those who actually buy the game which I despise. I can live with a disc check (although it'd be nice to not have to stick the disc in). But when they try to install software on my machine or limit my number of installs? No.


RE: How Many Times....
By omnicronx on 7/23/2008 11:59:42 AM , Rating: 3
quote:
The protections will be circumvented by pirates and then only paying customers are left inconvenienced.
Bingo, I have no problem with this type of protection at all, especially considering if even a tiny percentage of people who would have pirated the game end up buying it, they win.


RE: How Many Times....
By UppityMatt on 7/23/2008 12:15:36 PM , Rating: 2
No i have no problem with them implementing something like this, way more classy approach then the way they handled Bioshock for example. But the fact that its already been cracked was what my point was aiming at. Although i must say the 360 has done a remarkable job on fighting piracy.


RE: How Many Times....
By Hakuryu on 7/23/2008 2:43:14 PM , Rating: 2
I also like the way they handled that.

When Half Life 2 came out, my internet service was down for a week and I could not play the game because I had to unlock it online. I checked around the internet at the library while waiting for my service to be restored and found literally hundreds of cracks or full downloads within days, but to be fair I'd never try those things and risk my PC's health, so I have no way of knowing if they worked.

What really bugs me is online only games. You have to enter a CD-key and register for an account which should be the limit for protection - anyone else trying to play with your key or create a new account for that key should be instantly recognized as pirated material, but of course even with this protection you need the CD in the drive, some sort of protection scheme on the disk like Starforce, and you have to unlock it online. WTF never suited a situation better.


RE: How Many Times....
By Icelight on 7/23/2008 4:08:56 PM , Rating: 1
quote:
Although i must say the 360 has done a remarkable job on fighting piracy.


Certainly. The ever present fear of the console suddenly dying has most certainly dissuaded many from voiding their warranty.


RE: How Many Times....
By nvalhalla on 7/23/2008 8:15:13 PM , Rating: 2
A good point! I never thought of it that way, but I wouldn't risk it either. You might be on to something...


My Thoughs
By plupien79 on 7/23/2008 3:11:29 PM , Rating: 2
The piracy they are really trying to stop is when pirated games are sold to the public, directly cutting into profits. Pure pirates that used pirated downloads as a means to play don't plan on buying the games. It's just not ecomonical to them.

There are many people that buy a gaming console based on how easy it is to pirate games for it.

As it's been said a million times already about any DRM protection it causes more headaches for those who bought the item than those who pirated it.

No DRM = No DRM problems.




RE: My Thoughs
By Flunk on 7/23/2008 8:44:01 PM , Rating: 2
But those people who buy the console just to pirate games are exactly the customers that the console makers don't want. Console hardware is often sold at cost and occasionally for a loss.

The money is in the games and if you are one of those game-stealing freetards then the don't want you as a customer. Simple as that.


RE: My Thoughs
By robinthakur on 7/24/2008 11:15:00 AM , Rating: 2
Well they do make a profit, as over the life-time of the console, the likelihood that you'll buy other accessories, revisions and the odd game tend to even things up. Manufacturers might make a loss at the beginning, but by the end of the console lifecycle, if they still aren't making a profit on the hardware, umm...they're doing something wrong!


Nintendo meanwhile jumping on board...
By xphile on 7/23/2008 11:21:23 PM , Rating: 2
by adding a selection of sturdy "Wii Fit Pirate Oars" to its product line...




By sapiens74 on 7/24/2008 7:09:03 PM , Rating: 2
Too Funny

Probably Priced at $39.99

Per Oar


By ChronoReverse on 7/23/2008 11:16:12 AM , Rating: 2
IIRC, you weren't be able to start the game proper in Final Fantasy Crystal Chronicles: Rings of Fate when it first came out if you're using a ROM on most of the Slot-1 devices. The game would let you play the tutorial and then politely ask you to buy the game.

I thought it was rather clever even if it was circumvented pretty quickly and some devices didn't even have the problem.




LOL
By Spivonious on 7/23/2008 12:29:46 PM , Rating: 2
Now all Square needs to do is track down who posted the messages about being on the boat forever and they can fine some of these cheap bastards.




Excellent Idea
By LyCannon on 7/24/2008 11:28:24 AM , Rating: 2
This is probably the only form of anti-piracy that should be used. It's completely transparent to non-pirated copies, prevents the 'easy' form of pirates.

Trying to stop piracy all together is very ineffective. Usually within a few days to a week, a crack is available to just about every game on the market. While most users don't have the know how to apply these cracks, the ones with the knowledge will ALWAYS crack a protection scheme. However, it prevents the "Mom and Dad" form of piracy.

The other nice thing is that it is a very inexpensive form of anti-piracy compared to 3rd party solutions, disc checks, internet authentication, etc. This also helps the companies bottom line.




kids
By Screwballl on 7/24/2008 2:04:41 PM , Rating: 1
really... these kids whining about a hacked game on the official forums??? Yeah thats smart... put down the game and go out and meet other kids in the outside world face to face.




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